/* Offscreen hero effects keep their appearance and resume from their paused state. */
.ev-new-landing .login-landing[data-performance-paused="true"],
.ev-new-landing .login-landing[data-performance-paused="true"] *,
.ev-new-landing .login-landing[data-performance-paused="true"] *::before,
.ev-new-landing .login-landing[data-performance-paused="true"] *::after {
  animation-play-state: paused !important;
}
